Federation Standard Containers

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Jason Abbadon
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Re: Federation Standard Containers

Postby Jason Abbadon » Wed Jan 10, 2018 6:49 pm

Tesral wrote:I happen to like the goofy cylinders.

Well, maybe the ship is a slender spine with tractor beam emitters along it to keep a dozen or containers in formation within it's warp field. Something that's little more than a bridge, spine and nacelles.
You could make a cool model with clear acrylic rods holding the containers in place!

Once at a destination, the ship releases the containers and the starbase or whatever takes remote control of the container's RCS to gently guide them to their destinations.

Ohhh- you could also make a bunch of bright yellow Runabout with tractor beams to act as "shepard's" (or tugboats, if you prefer).

Could be a hell of a display for you, Tersal!

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Tesral
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Re: Federation Standard Containers

Postby Tesral » Wed Jan 10, 2018 7:31 pm

That I have no space for. Sadly the Behemoth will likely never be more than this.

wallposter.png


The model would be huge. At 1/2500 we are talking 59.6 inches. Almost any material you can think of would be hideously expensive and heavy. Keeping the beast from drooping would be a major effort. I have devoted a lot of skull sweat to the problem.
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Vahmp
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Re: Federation Standard Containers

Postby Vahmp » Wed Jan 10, 2018 10:12 pm

Not sure if someone asked to post them, but anyways... Here are some container designs I found on the net.
If ya want me to post the rest, just say so. ;)

container_antideuterium[1].jpg
container_antideuterium[1].jpg (93.62 KiB) Viewed 279 times

container_antideuterium_ref[1].jpg

container_bulk[1].jpg

container_bulk_pro[1].jpg
container_bulk_pro[1].jpg (90.72 KiB) Viewed 279 times

container_bulk_ref[1].jpg

container_colonyxport_ref[1].jpg

container_combatsupport_ref[1].jpg

container_combatsupport_var[1].jpg

container_enginerepair_ref[1].jpg

container_factory[1].jpg

container_factory_ref[1].jpg


Who knows.... Maybe someone can create wrap around decals from these. :lol:
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container_enginerepair[1].jpg
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Jason Abbadon
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Re: Federation Standard Containers

Postby Jason Abbadon » Wed Jan 10, 2018 11:39 pm

Gotta say, I like that people transport version- mainly because it has it's own impulse crystal (shield generator).
I like the notion that it might have it's own shield generator to contribute to the defense of the ship hauling it!

I'd like to see a version with a flat bottom- something made to be a colony in a box, which gets a controlled planetfall and becomes the center of town/shelter until those industrial Replicators get cranking.

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Re: Federation Standard Containers

Postby kobayashimaru » Thu Jan 11, 2018 6:55 am

@J Abbadon
sorta like the ST:Insurrection "Holoship" (a container converted to be a flying 10 storey holodeck)
or, the modules from those Antares-Freighter from ST:TAS/ TOS-R etc?

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Re: Federation Standard Containers

Postby Jason Abbadon » Thu Jan 11, 2018 9:08 am

Yes- but more like the ship's that went down in the DS9 episode where the planet had an artificial dampening field that inhibited technology.
They broke the ship's down completely and made sorta quonson hut buildings....

Something like that, only intentional. A landing ship that's made from prefab parts to be disassembled and reassembled as buildings for colonists, etc.
Maybe the ship is fed into industrial Replicators as raw materials- that makes sense.
That way, the Replicators spit out what's needed specifically for the environment and situation.

Being a TNG colonist inside the Federation would be pretty sweet.

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Tesral
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Re: Federation Standard Containers

Postby Tesral » Thu Jan 11, 2018 12:24 pm

In my long running Star Trek game we have used many varieties of a lander pod. Usually one way as a super fast way of building a ground base. They will tend to have flat bottoms.

Corps of Engineers builds the foundation, pod lands, space hardware is dismounted for reuse, and Bob's your uncle. Anything from housing, that industrial replicator and workshops, or a ready to go vehicle pool. Three or four and you ave the core of a colony.
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Vahmp
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Re: Federation Standard Containers

Postby Vahmp » Thu Jan 11, 2018 2:12 pm

Jason Abbadon wrote:Gotta say, I like that people transport version- mainly because it has it's own impulse crystal (shield generator).
I like the notion that it might have it's own shield generator to contribute to the defense of the ship hauling it!

I'd like to see a version with a flat bottom- something made to be a colony in a box, which gets a controlled planetfall and becomes the center of town/shelter until those industrial Replicators get cranking.



Well.... All the designs I found/have, not one has a flat bottom.

Here's the 2nd wave of what I have/found...
BTW: They are all TOS and TMP (and also Lost Era I guess)

container_factory_ref[1].jpg

container_heavymedical_ref[1].jpg

container_heavymedical_var[1].jpg

container_hvycombatsupport_ref[1].jpg

container_hvyshutcarrier_var[1].jpg

container_largeproducts[1].jpg

container_largeproducts_ref[1].jpg

container_longproducts[1].jpg

container_longproducts_ref[1].jpg

container_medical[1].jpg



More to come. ;)
Laterz...
Vahmp

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Re: Federation Standard Containers

Postby Vahmp » Thu Jan 11, 2018 2:27 pm

3rd wave...

container_medical_ref[1].jpg

container_products[1].jpg

container_products_pro[1].jpg
container_products_pro[1].jpg (90.54 KiB) Viewed 216 times

container_products_ref[1].jpg

container_reefer[1].jpg

container_reefer_pro[1].jpg
container_reefer_pro[1].jpg (90.78 KiB) Viewed 216 times

container_shuttlecarrier[1].jpg

container_shuttlecarrier_ref[1].jpg

container_starliner[1].jpg

container_reefer_ref[1].jpg
Laterz...
Vahmp

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Re: Federation Standard Containers

Postby Vahmp » Thu Jan 11, 2018 2:33 pm

4th wave...
Last of the collored files/images.
The rest are black and white, and also a few ships/tugs (and a station made of containers).

container_starliner_earlpro[1].jpg

container_starliner_pro[1].jpg

container_starliner_ref[1].jpg

container_surveyor[1].jpg

container_surveyor_ref[1].jpg
Laterz...
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